How ESL Gaming scaled to 20 languages for 5 products, shortened time to market and reduced translation management overhead from days to seconds

On-Demand
40 minutes
ESL Gaming is the world’s largest esports company that has shaped the history of this entertainment segment. They operate stadium-size events (both online and offline) and have users across the globe.

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As the company continued to grow and evolve with users in almost every part of the world it became clear that localization was not a nice-to-have, but a must.

On this webinar, you’ll hear how Antony and his team have scaled to 20 languages for 5 different products with a centralized approach to translation.

If you’re a developer, product manager, project manager, localization manager or someone involved in this industry we know you’ll love this session. 

You’ll learn:

  • The unique localization challenges faced at a company like ESL Gaming
  • What their previous translation workflow looked like using spreadsheets, manual copy and pasting and hours of overhead
  • How they scaled to 20 languages for 5 different products
  • What their current workflow looks like and how they are using Lokalise automation to support this
  • Q&A with Antony Seedhouse - Director of Technology Products at ESL Gaming 

Pavel Jakovlev
Customer Success Team Lead at Lokalise
Anthony Seedhouse
Director of Technology Products at ESL